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"Lightmap UVs are overlapping" error not going away?

greentooth
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Carabiner greentooth
I'm having an issue with baking lightmaps, I keep getting an "Lightmap UVs are overlapping by 86.5%" error even if I select a different UV set for the light mapping process to use. Help? This is my first project in Unreal, so I'm definitely still learning!

This is what the version with the lights built looks like :/

mVUTtri.png

Imgur album with more images and description/screenshots here:

http://imgur.com/a/OjlIP

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