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[3dsMax] Greg's Tools: Rock Generator

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Amatobahn polycounter lvl 7
Back with a simple little tool to help speed up productivity / workflow:

Greg's Tools: Rock Generator
v0.1.0


rockGen_UI.PNG
Install the tool and associated files into the *://Program Files/Autodesk/3ds Max */scripts/Startup

You will find the scripts where you can drag and drop to your toolbar under:
Customize UI > Toolbars > Category: Greg's Tools > Rock Gen



Generate Rock

GT_RockGen.gif

Clicking on this button will generate a High Polygon randomized rock based on the size range [100-1000] and the Resolution [1-20].

Generate Selected

GT_RockGenSelected.gif

Clicking on this button will generate a rock based off of a lower resolution mesh as a guide.
Keep in mind when creating a base mesh for this operation that the best results will be made if the object is quads-only. Try to refrain from adding any tight details into the mesh.

Make Low Poly and Cage?

Enabling this option will create a LOD0 mesh and cage for baking textures in addition to the high poly mesh.


**You will still need to unwrap UVs. This process has not been [and probably will not] be automated.**


Download the SuperTest Beta HERE

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