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Hanging Roots for decaying interior environment

polycounter lvl 6
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Oblivion2500 polycounter lvl 6
How do I make hanging roots for say a interior environment that is decaying or a cave? Now, The ceiling is not super high, I don't want it to be too obvious that it's just a 2D plane facing the player with some wind animation. I use Maya and Photoshop for making stuff for UE4. So, any tips would be great.

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