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Just forget about this one and start over on one where you look at reference. As far as C&C I'd say the face is too short, eyes are in the middle of the head. Face is too round in the profile view, shes looking very gerudo, which is fine stylistically but not realistically.
I would start out using X symmetry so you can understand the face easier, its more difficult to sculpt faces without symmetry. Right now the face lacks structure, it looks like a face sculpted from a blob of clay, which is what it is but thats not the look your after. Start at the lowest sub division levels and work your way up based on a reference and you should do a lot better.
Indie Video Game Developer
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