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Hi, I am having a strange problem that has cropped up occasionally in the past and I don't know what causes it - the edges appear BEHIND the face, opposite the face normals. I've tried flipping the face normals back and forth with no luck. Exiting and re-opening Max doesn't seem to help either. This is Max 2013 using their new graphics engine. Has anyone seen this happen/know the solution?
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-Rainyn
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Offline , null, 20 Posts, Join Date Nov 2006, Location Raleigh, NC  
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Old (#2)
nm I exported the object to an obj without exporting the normals and when I re-imported it, it was back to normal 0.o
-Rainyn
3D Artist
Offline , null, 20 Posts, Join Date Nov 2006, Location Raleigh, NC  
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