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3D Mountains

Hi, I'm in need of some assistance. I am creating an environment in Unreal Engine 4. Currently, I need to create a small stretch of mountainous terrain, however I am unsure of how to create 3d mountains. Any help on this would be greatly appreciated.

Whilst searching through forums etc, I have come across the term "displacement maps" and various software such as "World Machine". However it appears that World Machine creates vast landscapes; I just need a small stretch of mountain to depict impassable elevation within the level.

I use Maya for my 3D modelling. The Landscape tool in UE4 seems quite difficult to master, I dont quite understand it at present.

Thanks for your time,
Damien.

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