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Adera work

Dim
polycounter lvl 10
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Dim polycounter lvl 10
Hey guys, just wanted to share some Adera stuff I worked on. Adera was a launch title for Windows 8, and it's free with the OS. Turn-around for each scene was very quick. Virtually all meshes were sculpted in Blender and ZBrush, the scene was built in Maya, rendered in Mental Ray, composited in Nuke, and then painted over and touched up. A few other artists worked on these as well, including Lucas Morgan (tech art), Pete Wasielewski and Dan Brennan (painters/concepts), and Tatiana Souter and Chris Yoon (prop work). Many scenes were rendered so that the player could explore them in 3D as well.

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