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Adobe portrait app: 3D from 2D

polycounter lvl 10
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MagicSugar polycounter lvl 10
http://www.fastcodesign.com/3051912/adobes-new-app-turns-2-d-selfies-into-3-d-magic
To be presented tonight at Adobe MAX Sneaks, the Photoshop maker's annual peek inside their development labs, 3-D Portraits smartly recognizes faces, eyes, mouths, and hair, and then efficiently turns them into a usable 3D model. This is actually already possible in Photoshop, but it requires a number of tedious manual steps, and the results can range in quality. Thanks to research by Menglei Chei, a PhD Student from Zhejiang University, and a team of Adobe Research scientists, though, they've now figured out how to largely automate the process.


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  • Stinkfoot
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    Stinkfoot polycounter lvl 11
    Adobe themselves note that this technology could be used to bootstrap the complicated 3-D modeling process. Game developers or CGI designers, for example, could start their development process by converting still photographs into 3-D models.
    Expect a lot of games coming up to feature: The developer! His mom! Grandpa! The guy from the supermarket! That old WWII photo! and much much more!

    Also, are we out of a job now?
  • Aabel
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    Aabel polycounter lvl 6
    3d scanning didn't put 3d modelers out of a job, this won't either. Embrace it, see what you can do with it.
  • MagicSugar
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    MagicSugar polycounter lvl 10
    Stinkfoot wrote: »
    Also, are we out of a job now?

    Somebody's gotta make games for the self-driving cars. :thumbup:

    [ame]http://www.youtube.com/watch?v=7yQwXyNPK6E[/ame]
  • Needles
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    Needles polycounter lvl 19
    Is it just me or does this thing give people bigger noses? Still that's pretty damn impressive from just a plain photograph
  • thomasp
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    thomasp hero character
    Stinkfoot wrote: »
    Expect a lot of games coming up to feature: The developer! His mom! Grandpa! The guy from the supermarket! That old WWII photo! and much much more!

    this was done with 3d scanners already. first thing i usually ask on a project where we're using those is to make sure there is a plan and budget to hire actors/models, not use the pizza munching dude from QA as some hard boiled cop character.

    a previous company i worked at also briefly ran ads in newspapers in which they invited people to apply with pictures of themselves, then come in, get scanned and perhaps appear in a game someday if selected. this was before everyone had a camera on their phone so you would get quite a few ones containing just shots of a bunch of blokes holding beer bottles into the camera on a night out as the application. no indication at all who was the applicant. :)
    oh and a girl with her teddybear. 50% chance the teddy submitted the application.
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