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Soul_of_Solace's Avatar
Old (#26)
Made some adjustments. Added in normal maps and more distortion effects. Problem I'm running into now is that both Vimeo and Youtube screw up the video by compressing it to hell (even after I Media Encoded the file to YouTube or Vimeo settings) so that those nice details are all blurred out:



Going to have to try and bring out those details even more to counteract that issue then.
Offline , spline, 125 Posts, Join Date Aug 2010, Location San Francisco Bay Area  
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cptSwing's Avatar
Old (#27)
Kudos! Very nice looking.
Offline , polycounter, 1,280 Posts, Join Date Aug 2011, Location Berlin  
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Mark.N's Avatar
Old (#28)
The liquid itself is looking really proper, good job there.

If I were you I'd focus on two more simple additions to really make the whole prop shine.

1: Add some cube mapping to your glass material to get some reflections coming in from the outside world. This should go a long way in making your glass material pop out more and be distinct from the liquid.

2: Another particle system that creates bubbles that come up and pop on the surface. This could be somewhat optional depending on how viscous you want your liquid to appear, but should be relatively simple to setup.
Offline , spline, 170 Posts, Join Date Feb 2009, Location Bonita Springs, FL  
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AbominableSoul's Avatar
Old (#29)
that looks great man.

i dunno if its just me, but the bubbles seem to be moving very quickly for how little surface movement there is.

Or its just the quality of the video.

I dunno. it looks great, but the movement of the liquid looks a little off to me.
Offline , null, 16 Posts, Join Date Aug 2012, Location Toronto, Ontario, Canada  
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Santewi's Avatar
Old (#30)
Are you using a particle effect for the bubbles?

If you are, you could make them appear on the bottom (either with scaling them up when they spawn or changing the opacity), have them lay down there for a few seconds and then use velocity over life to make them go upwards.
Offline , spline, 149 Posts, Join Date Mar 2012,  
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