Author : polygoo


Reply
Reply
 
Thread Tools Display Modes
Amtyk's Avatar
Old (#2551)
Finally decided to post a speed model.
Done in Zbrush. 30 minutes total work with likke 5 minutes comp.

Offline , line, 82 Posts, Join Date Oct 2012,  
   Reply With Quote

TheDarkKnight's Avatar
Old (#2552)
Speedsculpt I did in the Google Hangout, went a bit further then originally planned, but happy with it.

Offline , triangle, 267 Posts, Join Date Jan 2010, Location Utrecht, Netherlands Send a message via MSN to TheDarkKnight Send a message via Skype™ to TheDarkKnight  
   Reply With Quote

Boozebeard's Avatar
Old (#2553)
Quote:
Originally Posted by okno View Post
I think it took about 30 mins to an hour. I used booleans + remesh modifier + smooth modifier in Blender. The great thing is it's totally non destructive, here is a 10 minute tweak:
Obviously it's only useful for this kind of explicitly shaped object, and it can lag a lot with lots of booleans stacked up, but it's fast, non destructive and you get a low poly almost for free
Hey is there somewhere that describes this method more thoroughly? Sub-d modelling isn't something I really have much experience in or really enjoy but is an area I feel I should probably develop in. I've also been planning to get to grip with blender soon so this is really interesting to me.
Offline , line, 54 Posts, Join Date Mar 2012, Location UK  
   Reply With Quote

Donavonyoung's Avatar
Old (#2554)
Here is another speed study. Cheers.

Right click for more options.
Offline , triangle, 463 Posts, Join Date Jul 2011, Location Denver, CO Send a message via Skype™ to Donavonyoung  
   Reply With Quote

_DeadPixel_'s Avatar
Old (#2555)
Speedy doodle.
Concept by Piotr Foksowicz.



Offline , spline, 162 Posts, Join Date Mar 2012, Location South Wales, UK Send a message via Skype™ to _DeadPixel_  
   Reply With Quote

Shiskebab's Avatar
Old (#2556)
very nice DeadPixel_, how much time did this take?
Offline , line, 86 Posts, Join Date Feb 2008,  
   Reply With Quote

_DeadPixel_'s Avatar
Old (#2557)
Thanks, Shiskebab. Somewhere around 90 minutes, lets say 2 hours including messing with it in photoshop.
Offline , spline, 162 Posts, Join Date Mar 2012, Location South Wales, UK Send a message via Skype™ to _DeadPixel_  
   Reply With Quote

Iyo's Avatar
Old (#2558)
30 mins
Offline , null, 16 Posts, Join Date Mar 2012,  
   Reply With Quote

okno's Avatar
Old (#2559)
Quote:
Originally Posted by Boozebeard View Post
Hey is there somewhere that describes this method more thoroughly? Sub-d modelling isn't something I really have much experience in or really enjoy but is an area I feel I should probably develop in. I've also been planning to get to grip with blender soon so this is really interesting to me.
I haven't seen anyone else use this method in Blender, I just had the idea one day. It's not really sub-d modelling but you can get the initial shapes with sub-d, before doing boolean.

Here's another quick one:

Offline , spline, 215 Posts, Join Date Feb 2008, Location UK  
   Reply With Quote

cgartland's Avatar
Old (#2560)


Sculpt and polypaint in about 1 hr

Render took another 30 minutes

roughly based on this painting
Offline , vertex, 37 Posts, Join Date Jun 2012,  
   Reply With Quote

_DeadPixel_'s Avatar
Old (#2561)
Anatomy sculpting - head was already pre-built for something else I'm working on.
Body sculpting and posing around 2 hours.
Vray shader, lighting and render 1 hour.

Offline , spline, 162 Posts, Join Date Mar 2012, Location South Wales, UK Send a message via Skype™ to _DeadPixel_  
   Reply With Quote

okno's Avatar
Old (#2562)
Another 2 quick Blender pieces:

(Fire extinguisher robot)


(sculpt)
Offline , spline, 215 Posts, Join Date Feb 2008, Location UK  
   Reply With Quote

Daven's Avatar
Old (#2563)
Been a while since I've used Zbrush.
"The artist formerly known as suburbbum"
Max's Recycle Bin
Sketchbook
Offline , polycounter, 1,275 Posts, Join Date Jun 2009, Send a message via Skype™ to Daven  
   Reply With Quote

Donavonyoung's Avatar
Old (#2564)
Another speedy bites the dust.

Right click for more options.
Offline , triangle, 463 Posts, Join Date Jul 2011, Location Denver, CO Send a message via Skype™ to Donavonyoung  
   Reply With Quote

Jeremy-S's Avatar
Old (#2565)
Learning how to sculpt hard surface stuff. Having a blast doing it too.

Offline , polygon, 696 Posts, Join Date Jan 2007,  
   Reply With Quote

Slobade's Avatar
Old (#2566)
A Lazarevitch like. Zbrush 1h30.


And a timelapse:
Offline , null, 14 Posts, Join Date Feb 2011, Location Belgium Send a message via Skype™ to Slobade  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch