Author : afisher


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YoutLeaderVal's Avatar
Old (#1)
Critiques and advice?
Offline , line, 76 Posts, Join Date Sep 2011,  
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YoutLeaderVal's Avatar
Old (#2)
This isn't the final thing, by the way. Going to sculpt over it. Just want some feedback before I proceed.
Offline , line, 76 Posts, Join Date Sep 2011,  
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YoutLeaderVal's Avatar
Old (#3)
7,396 polygons, by the way.
Offline , line, 76 Posts, Join Date Sep 2011,  
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amile duan's Avatar
Old (#4)
Hello YoutLeaderVal,I think that you should keep on modeling her at some parts,especially feet and shoulder.
I don't know whether I have said the correct thing,but this is what I thought,so don't be mind.
All beautiful things come from life and a render farm !
Offline , triangle, 253 Posts, Join Date Feb 2012, Location China  
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YoutLeaderVal's Avatar
Old (#5)
No, that helps. Let fly with everything you think. Thanks.
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Aga22's Avatar
Old (#6)
the proportions are realistic. I think its a good base for sculpting, if you were not gonna sculpt, i'd say it needs more definition around the ankles and feet.
Offline , triangle, 277 Posts, Join Date May 2012, Location Athens, Greece Send a message via Skype™ to Aga22  
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