Author : winged doom


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Reach's Avatar
Old (#301)
Hi I am new polycount and new 3D modeling, but I have ten years as a graphic designer ... Voting is tomorrow but my advice are this: Your first ideas were better than the finals, the boots are too heavy for her, like the helmet. in your "Beauty Shots" highlights her face it is beautiful. Good Luck.

Hola soy nuevo en polycount y nuevo en modelado 3D, pero tengo mucos aņos como diseņador grafico... Las votaciones son maņana pero mi consejo es este: Tus primeras ideas eran mejores que las finales; las botas se ven demasiado pesadas para ella, igual el casco. En tus Beauty Shots resalta mas la cara que es hermosa. Buena Suerte.
Offline , null, 1 Posts, Join Date May 2011,  
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JFletcher's Avatar
Old (#302)
Outstanding work, definitely one of my favorites. Love the colors.
Character Artist - Splash Damage
Portfolio
Offline , polycounter, 1,140 Posts, Join Date Mar 2007, Location London, UK Send a message via MSN to JFletcher  
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John_B's Avatar
Old (#303)
Absolutely awesome looking Chun-Li. The face captures her character perfectly.
Offline , null, 20 Posts, Join Date May 2011, Location UK  
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juancaratino's Avatar
Old (#304)
Observation,..

About 2 month for the complete PROJECT? right?
and Why you dont finish this post??

Man you RULE, you are so aesthetic artist. my congratulations
Offline , null, 21 Posts, Join Date Apr 2011, Location argentina Send a message via MSN to juancaratino  
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ablaine's Avatar
Old (#305)
She's beautiful. Seriously.. that's amazing stuff. As is the rest of your portfolio, Haz! Inspiring work.
Offline , spline, 237 Posts, Join Date Apr 2008, Location Orange County Send a message via Skype™ to ablaine  
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sooshicat's Avatar
Old (#306)
Seriously just incredible. How the heck do you get your faces to look so... aesthetically pleasing?? Wow.
Offline , null, 7 Posts, Join Date Aug 2012, Location Australia  
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Hazardous's Avatar
Old (#307)
Thanks guys!

Hey Sooshicat, Its something i spend wayyyyyy to much time analysing and pondering while i sculpt. Im glad for some people its on the side of pleasing and not generic - I try not to be on the generic side but its super easy to fall in there when you refine so much yet avoid a blatantly cartoony style.

Lots of study of beautiful faces, especially pinup women of the 50's 60's and backwards in time from that point. So i put it down to an extremely healthy stack of failed studies, and lots anf lots of focus
Offline , dedicated polycounter, 1,383 Posts, Join Date Sep 2007, Location Widgee, Australia Send a message via MSN to Hazardous Send a message via Skype™ to Hazardous  
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sooshicat's Avatar
Old (#308)
Your hard work really pays off! I don't know what it is about the faces you make, but they are so simple in a really beautiful and elegant sort of way. Simple and complex at the same time. It mind boggles me because its the exact look that I always try to go for but never seem to achieve! So kudos to you Keep it up
Offline , null, 7 Posts, Join Date Aug 2012, Location Australia  
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darkmanx_429's Avatar
Old (#309)
Looks crazy good but I was hoping to see more cybernetic parts similar to those MVC counterparts like Mecha Zangief or Cyber Akuma...still look fantastic though!
Offline , vertex, 29 Posts, Join Date Dec 2012, Location USA  
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_DMage_'s Avatar
Old (#310)
AWESOME, i am gonna use my first ideas
CryShade-GameWorks
Offline , line, 89 Posts, Join Date Jan 2013, Location Norway  
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Mossbros's Avatar
Old (#311)
Quote:
Originally Posted by Slozhny View Post
I think legs little to fat, but other parts very nice. Congrat!

I'm assuming this is a joke right?

Chun has thunder thighs.
Offline , null, 18 Posts, Join Date Feb 2013, Location Wales  
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