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Original Tyrannosaurus Rex

Hi guys - Ive recently been assigned a project which involves creating a dinosaur and then displaying it in UDK.
After a few hours thinking about which dinosaur should be attempted to model I decided to try to recreate the famous T-Rex. I started this project by researching 'original styled' T-Rex's like the one below (and documentaries like Planet Dinosaur) rather than the overly exaggerated ones which are seen in Jurassic Park
JPTrexheadrender.jpg3f0a73f8-ae01-4f6b-a4b5-b7daec0a93acLarge.jpg

After doing a fair bit of research and creating a few different design sheets the base mesh was then modelled in 3ds Max. (Shown below)
Base1.jpg
Base2.jpg
Bsae3.jpg
As you can see it contains quite a few tri's but this was because I wanted to ensure that its features were prominent rather than it looking like a big blob.

With the base mesh completed the next step was to export it to ZBrush.

Sculpting the model in ZBrush was definitely the most dreaded part of the assignment as I dont really have any experience with the package.

Anyways this is how far I am at the moment with my sculpt.
Sculpt1.jpg
Sculpt2.jpg
Sculpt3.jpg

Feedback and C&C is more than welcome. :)

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