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Industrial Divinities -19WT

polycounter lvl 17
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seforin polycounter lvl 17
I have been cranking on this guy on and off for a while now and I figured I should make a thread vs being a secret squirrel about this. I have been so busy the last few years working on my own projects/freelance/games I feel Im falling behind the curve!

so I decided I needed to up my game some and make some more complex art for a change while moving into the PBR workflow and complex based asset modeling for large pieces.

I decided to work on one of the pieces by Izumo Jyuki


the 19wT Version.

I tried to give it a bit more life by adding a inner interior as well.

Heres a few Renders of the high and the start of texturing in the low bellow that. (Being done in marmoset 2 FYI)

Thanks everyone!

Concept:

Industrial%20Divinities%20-%20Izumo%20Jyuki%20-013.jpg


HIGHS:
industrial_divinities_19wt_hp_01.jpg

industrial_divinities_19wt_hp_02.jpg

industrial_divinities_19wt_hp_03.jpg

industrial_divinities_19wt_hp_04.jpg

industrial_divinities_19wt_hp_05.jpg


LOW BAKES:
industrial_divinities_19wt_LP_WIP_01.JPG

industrial_divinities_19wt_LP_WIP_02.JPG

industrial_divinities_19wt_LP_WIP_03.JPG

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