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Placing cables without using modular meshes...

polycounter lvl 10
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acealmighty13 polycounter lvl 10
I've watched a couple of videos that show me how to set up bones for cables with physics assets applied in UDK but I don't want the assets to react to the player. Is there a checkbox for this? Or just set the density up real high under Physical Materials? I want the mesh to react to the raised platforms or other objects I place them. Physics and Bones is something new to me but want to figure it out for my environment.

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