Hey to all of you guys,
Thank you for all the very nice and very usefull comment, I finally finish the piece today.
Had a lot a lot of trouble with the specular map for some reason, could'nt make it work right in 3ds max (even when everything was super bright, 3ds max was showing only a very week specular when rendering
). Anyway, so here I did two set of render, one from 3ds max and one from marmoset.
I know everything will not be perfect with the material definition but I will put a lot of attention to that on my next character for sure, fail to learn. I decided I wanted to finish up this character for now. (still I fixed that thumb, it sure was pretty small!).
Anyway, thanks a lot to all of you for following the post, looking forward to the next character, still had no idea what to do, if any of you have suggestion its always cool to consider!!
Here ya go.