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Rotate a texture by....

polycounter lvl 10
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tuxmask75 polycounter lvl 10
Rotate a texture based on camera rotation, world position, or screen rotation?

Starting with this set up (linked below) and a parameter plugged into time, I can rotate the texture manually, threw code or kismet. but I wonder if it can be done 100 % inside the shader itself.
http://www.plugh.co.uk/images/stuff/scale-rotate-offset.jpg

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