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Easiest way to get curved walls in UE4?

JamesQuall
polycounter lvl 7
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JamesQuall polycounter lvl 7
I'm a high poly guy for the most part and not used to getting my objects into an external 3d engine. I have licenses to Zbrush and shadermap 2(its like crazybump only cheaper).

Is there a way within the engine to make curved walls? If not whats the quickest way to do it? I'm not trying to spend a ton of time of them and I'm just wanting blank walls that would work the way a basic box does in ue4 for material orientation.

I'm willing to take a ton of time for characters, props etc, but there has to be an easy way to get a basic wall into the engine. I suppose I'm willing to spend a little extra money if need be.

Any help is greatly appreciated.

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