This is the base male model almost finished. Like the female model (
http://www.polycount.com/forum/showthread.php?p=2123011 ), morphs and bone scale are used to get variations.
There are some errors to fix in the mesh and textures, and a lot of work to do for the clothes and hairs (I still need help).
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[ame]https://www.youtube.com/watch?v=apjAtEE-XRE[/ame]