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Hard Hat Games-Project Davyd

Welcome One & All!
We are Hard Hat Games or HHG for short and we are a small growing Indie Development Team. We have been hard at work at our latest title. If you want to see what we are made of we do have many forms of social media in order for you to see what we are up to and our skills here at Hard Hat Games. We do have some spots to fill here at HHG, people like you with amazing talents in the fields that we require at the specific time.

Our Story-line
Our first title is based in the 1400's. You live in a very advanced village for it's time, though scientifically advanced they still service one person and that is God. The village is very fearful of god and do what must be done at any cost for gods will. Burnings and hangings come from the smallest of children to the oldest of men. Witchcraft was also hated among the people. Any amount of witchcraft or spell-crafting is hanged on the spot by the king himself.

You play as Davyd, a son of a carpenter who has recently gone missing. You mother has died giving birth to you and cannot be there during your childhood so your father is the only one you can rely on. Your father did keep your birth secret from the village in order to keep you save. You must now go into a village that you have never seen in order to find what happened to your father and what is happening to the village around you.

People We Are Needing To Join Us
3D Animator & Rigger / Number of Spots available : 3 / 3
Skills Required :
Rigging and Setting up Character Models with Complex Animations
We are looking for a talented animator/rigger who will be able to bring our creations to life. We have just made the room possible for this type work to be done here and more and more of the characters and props are being finished.

Programmer / Number of Spots available : 3 / 3
Languages Required : Unreal Script / C++
We started this project in the late 2013 and here that Unreal 4 will be released soon, our project will be moved from Unreal 3 to 4 in order to specs up to date. C++ is not required at start as we do have programs to help people learn new skills that they wish to learn.

2D Generalist / Number of Spots available : 2 / 3
Skills Required : HUD Design + Animations / Detailed Concept Design
The reason why we have asked for a generalist is because any things are needed in HHG at the moment at there is a great chance that you will be moved assignment to assignment that fit within your skill range in order to get up-coming work done. HUD Designers + Animaters are needed more however as we are planning to build a new time of HUD that has been in the planning stages for some time now.

3D Artists / Number of Spots available : 4 / 5
Skills Required : Texture Art / Model Design
We are in Beta currently and are in need of 3D Artists in order to speed up the process of the game in order for the first wave of payments to be sent out. Everything will be custom so this is going to take some time in
order to finish everything that is needed for this game to have done before being checked into Beta. We are also making this game HQ so that skill would be appreciated as well.

SFX Designer / Number of Spots available : 1 / 2
Skills Required :
Developing Sound Effects / Music Notes For Interactive Items
The reason why we opened up this spot is because we have recently realized that we didn't have a strong music department. When it comes to horror games, music and sound mean everything. So we are here by build up our
spots in order to create a better feel for the player as well as for the developer.

Some Of The WIPs
knuckle_dragger_concept_HHG.jpg
This is the Knuckle Dragger and he will be one of the many monsters and creatures you fight in our world. We do have a story-line to back up every single one of our characters and creatures.

render_present.jpg
This is the Doctor, he will be the main villain of the game as you try everything that is needed to capture him and fix the wrong doing he has done to your life and world.

The_Woods_Man_s_Full_Res.jpg
This is Woodsman's Cabin, one of the many locations in the game that you must explore and discover while trying to locate the hidden nature that your father has left for you.

Messanger_WIP2.jpg
This is the Messenger. The King's Right Hand Man and changes his choices based on how the Messenger feels fit. He is the core of all greed and evil for this place. He is what drove this once beautiful place into the ground.

Contact Us With The Information Below
Please send your portfolio here : jsimmons945@hotmail.com
Our Main Website : hardhatgames.info
Our Facebook.com : www.facebook.com/HardHatGames
Our Twitter : www.twitter.com/Hard_Hat_Games
Our YouTube : www.youtube.com/HardHatGame
Our Forum : forum.hardhatgames.net

*Note that this post is updated every week in order to inform everyone on how many people we can take in at that current moment*

Replies

  • DarkUnicycle
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    *Update*

    We are getting the Terrain Setup as it is almost complete. The houses creation and modeling started yesterday. If you are still looking to join please do ahead and read the message above as none of it has changed as we have recently expanded the size of our team to fill in more spots.
  • DarkUnicycle
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    *Updated List*

    People We Are Needing To Join Us
    3D Animator & Rigger / Number of Spots available : 1 / 2
    Skills Required :
    Rigging and Setting up Character Models with Complex Animations
    We are looking for a talented animator/rigger who will be able to bring our creations to life. We have just made the room possible for this type work to be done here and more and more of the characters and props are being finished.

    Programmer / Number of Spots available : 2 / 3
    Languages Required : Unreal Script / C++
    We started this project in the late 2013 and here that Unreal 4 will be released soon, our project will be moved from Unreal 3 to 4 in order to specs up to date. C++ is not required at start as we do have programs to help people learn new skills that they wish to learn.

    2D Generalist / Number of Spots available : 1
    Skills Required : HUD Design + Animations / Detailed Concept Design
    The reason why we have asked for a generalist is because any things are needed in HHG at the moment at there is a great chance that you will be moved assignment to assignment that fit within your skill range in order to get up-coming work done. HUD Designers + Animaters are needed more however as we are planning to build a new time of HUD that has been in the planning stages for some time now.

    3D Artists / Number of Spots available : 1
    Skills Required : Texture Art / Model Design
    We are in Beta currently and are in need of 3D Artists in order to speed up the process of the game in order for the first wave of payments to be sent out. Everything will be custom so this is going to take some time in
    order to finish everything that is needed for this game to have done before being checked into Beta. We are also making this game HQ so that skill would be appreciated as well.

    SFX Designer / Number of Spots available : 0
    Skills Required :
    Developing Sound Effects / Music Notes For Interactive Items
    The reason why we opened up this spot is because we have recently realized that we didn't have a strong music department. When it comes to horror games, music and sound mean everything. So we are here by build up our
    spots in order to create a better feel for the player as well as for the developer.
  • DarkUnicycle
    Options
    Offline / Send Message
    People We Are Needing To Join Us
    3D Animator & Rigger / Number of Spots available : 2 / 3
    Skills Required :
    Rigging and Setting up Character Models with Complex Animations
    We are looking for a talented animator/rigger who will be able to bring our creations to life. We have just made the room possible for this type work to be done here and more and more of the characters and props are being finished.


    Programmer / Number of Spots available : 2 / 3
    Languages Required : Unreal Script / C++
    We started this project in the late 2013 and here that Unreal 4 will be released soon, our project will be moved from Unreal 3 to 4 in order to specs up to date. C++ is not required at start as we do have programs to help people learn new skills that they wish to learn.


    2D Generalist / Number of Spots available : 2 / 3
    Skills Required : HUD Design + Animations / Detailed Concept Design
    The reason why we have asked for a generalist is because any things are needed in HHG at the moment at there is a great chance that you will be moved assignment to assignment that fit within your skill range in order to get up-coming work done. HUD Designers + Animaters are needed more however as we are planning to build a new time of HUD that has been in the planning stages for some time now.


    3D Artists / Number of Spots available : 4 / 5
    Skills Required : Texture Art / Model Design
    We are in Beta currently and are in need of 3D Artists in order to speed up the process of the game in order for the first wave of payments to be sent out. Everything will be custom so this is going to take some time in order to finish everything that is needed for this game to have done before being checked into Beta. We are also making this game HQ so that skill would be appreciated as well.


    SFX Designer / Number of Spots available : 1 / 2
    Skills Required :
    Developing Sound Effects / Music Notes For Interactive Items
    The reason why we opened up this spot is because we have recently realized that we didn't have a strong music department. When it comes to horror games, music and sound mean everything. So we are here by build up our spots in order to create a better feel for the player as well as for the developer.
  • DarkUnicycle
    Options
    Offline / Send Message
    *Updated List*

    People We Are Needing To Join Us
    3D Animator & Rigger / Number of Spots available : 3 / 3
    Skills Required :
    Rigging and Setting up Character Models with Complex Animations
    We are looking for a talented animator/rigger who will be able to bring our creations to life. We have just made the room possible for this type work to be done here and more and more of the characters and props are being finished.


    Programmer / Number of Spots available : 3 / 3
    Languages Required : Unreal Script / C++
    We started this project in the late 2013 and here that Unreal 4 will be released soon, our project will be moved from Unreal 3 to 4 in order to specs up to date. C++ is not required at start as we do have programs to help people learn new skills that they wish to learn.


    2D Generalist / Number of Spots available : 2 / 3
    Skills Required : HUD Design + Animations / Detailed Concept Design
    The reason why we have asked for a generalist is because any things are needed in HHG at the moment at there is a great chance that you will be moved assignment to assignment that fit within your skill range in order to get up-coming work done. HUD Designers + Animators are needed more however as we are planning to build a new time of HUD that has been in the planning stages for some time now.


    3D Artists / Number of Spots available : 4 / 5
    Skills Required : Texture Art / Model Design
    We are in Beta currently and are in need of 3D Artists in order to speed up the process of the game in order for the first wave of payments to be sent out. Everything will be custom so this is going to take some time in order to finish everything that is needed for this game to have done before being checked into Beta. We are also making this game HQ so that skill would be appreciated as well.


    SFX Designer / Number of Spots available : 1 / 2
    Skills Required :
    Developing Sound Effects / Music Notes For Interactive Items
    The reason why we opened up this spot is because we have recently realized that we didn't have a strong music department. When it comes to horror games, music and sound mean everything. So we are here by build up our spots in order to create a better feel for the player as well as for the developer.
  • DarkUnicycle
    Options
    Offline / Send Message
    *Updated List*

    People We Are Needing To Join Us
    3D Animator & Rigger / Number of Spots available : 3 / 3
    Skills Required :
    Rigging and Setting up Character Models with Complex Animations
    We are looking for a talented animator/rigger who will be able to bring our creations to life. We have just made the room possible for this type work to be done here and more and more of the characters and props are being finished.


    Programmer / Number of Spots available : 3 / 3
    Languages Required : Unreal Script / C++
    We started this project in the late 2013 and here that Unreal 4 will be released soon, our project will be moved from Unreal 3 to 4 in order to specs up to date. C++ is not required at start as we do have programs to help people learn new skills that they wish to learn.


    2D Generalist / Number of Spots available : 2 / 3
    Skills Required : HUD Design + Animations / Detailed Concept Design
    The reason why we have asked for a generalist is because any things are needed in HHG at the moment at there is a great chance that you will be moved assignment to assignment that fit within your skill range in order to get up-coming work done. HUD Designers + Animators are needed more however as we are planning to build a new time of HUD that has been in the planning stages for some time now.


    3D Artists / Number of Spots available : 4 / 5
    Skills Required : Texture Art / Model Design
    We are in Beta currently and are in need of 3D Artists in order to speed up the process of the game in order for the first wave of payments to be sent out. Everything will be custom so this is going to take some time in order to finish everything that is needed for this game to have done before being checked into Beta. We are also making this game HQ so that skill would be appreciated as well.


    SFX Designer / Number of Spots available : 1 / 2
    Skills Required :
    Developing Sound Effects / Music Notes For Interactive Items
    The reason why we opened up this spot is because we have recently realized that we didn't have a strong music department. When it comes to horror games, music and sound mean everything. So we are here by build up our spots in order to create a better feel for the player as well as for the developer.
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