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Meshes not casting shadows.

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Swarm22 polycounter lvl 15
Hey guys, I asked this in the Answer Hub but I didn't get much help so I thought i'd try here. I have a small scene that i'm working on and everything seems fine except for a few of my smaller meshes that don't seem to be casting shadows.

I have some paper and post it notes stuck to a wall, a dirty cloth and beer bottles, all of which cast no shadows. I have checked off every box I can think of to enable the casting of light but nothing seems to work. The strange thing is when I drop them into my map they cast a preview shadow but it disappears once I bake.

I read that there is such a thing as an object being "too small" to be able to cast a shadow in unreal, but even when I scale these up to the size of objects in my scene that do cast shadows, they still produce nothing.

Does anybody have any idea what could be leading to this? Thanks.

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