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"Outsider" post-apocalyptic vehicle based on Ford Mustang

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polycounter lvl 8
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Yury polycounter lvl 8
Final model.

Download the scene in Toolbag 2 (you will need version 2.06 or higher): https://mega.co.nz/#!BRxCCQLR!T6ei1xNxQyKC5mxxQ9cQN0TqUOwBWDyvdChim75tXos

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[ame="https://www.youtube.com/watch?v=dy1pjgxS6jk"]"Outsider" Post-apocalyptic Ford Mustang[/ame]


ORIGINAL POST:

Heyas, everyone!

After two months break I feel like I need to do some more modeling. So for this project I chose this cool vehicle concept created by Jesper Andersen.

My plan is to model a base high poly model in 3ds max and then bring it into ZBrush to sculpt some fine details like bumps, scratches, bullet holes etc. After that I can start model low poly model for UDK. Now enough talking, here's what I have so far. Any critiques and comments are always welcome :)

High poly WIP. There's some minor pinching going on on the bonnet, but nothing that can't be easily fixed in ZBrush later I think.
WIP_06.jpg:original

And here's wireframe
WIP_07.jpg:original

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