Home Technical Talk

RT V-Ray with Layered Texture rendering problem

PetSto
polycounter lvl 4
Offline / Send Message
PetSto polycounter lvl 4
Hi, I have little problem, in my scene have simple plane and material is composited with layered texture linked to vraymtl. Bottom layer is classic checker and on top have layer with file node texture with blend mode over and is reduced to X Y 0,25 coverage. When I render through CPU everything looks as I expected, but in RT GPU everything outside texture coverage is black, how can I fix this.

2vmy894.jpg

330qxr7.jpg

10rv4hl.jpg

1r95rr.jpg

30kg56q.jpg

24zip9x.jpg

Replies

Sign In or Register to comment.