Ok, i feel like I need to improve my work and I have been dicking around long enough. Be as tough as you can on me.... I need it.
Here is the details:
I wanted to create a modular chain link fence using opacity masks, which proved challenging for me.
There are 3, 2k textures(opacity, frame diffuse, spec for frame) for this single piece. I want to cut the 2k textures in half and maybe add a bump map and a spec map for the opacity mask(if that's possible or even necessary).
Two things I noticed when I was uploading the screenshots. 1. The barb wire has almost too much shadows and could be because of the angle the polys are set at, maybe setting them strait up would help this. 2. I didnt include and rings holding the chain link fence to the frame. I am not sure if that would make a difference or not, but I want to stay under 1000 tris per mod piece.
I am sure there are others, but that's where I need your help. I need to perfect the first piece before I create a corner piece and gate.
Thanks in advance.
Also, I left the spec map out because its just a grey image with the concrete blacked out, going to finish that one soon. And I dont have any wireframes up because its very basic geo, but if people need to see it, just ask.