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Problems creating flowing sub-d shapes in 3ds max

polycounter lvl 8
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Olli. polycounter lvl 8
Im currently working on a jet plane, and it has a lot of smooth flowing aerodynamic shapes. Im having a lot of trouble making these shapes, because I cant "add more geom" because then it would be impossible for me to smooth out the surface.. (too many vertices)

heres an example of the sort of stuff that im dealing with:
help.png

as you can see, the edge of the glass warps outwards at the corner, even though it should be a smooth round dome.

does anyone have any ideas?

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