so Ive been tryin to get this texture done in MapZone, but I'm having a lot trouble getting veins like this:
seems easy enough, but no success.
lightning would also help, as its also a kind of jittery linear thing.
if you know any techniques for the generation of something similar.
it doesnt need to be in MapZone form, any node map will do, or a sequence of filter tricks in photshop, etc. hell you can just put the math and I'll figure it out.
Replies
http://www.neilblevins.com/cg_education/procedural_noise/procedural_noise.html
it doesnt have a voronoi, but the ingredients to make one are all there.