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Spec Ops Character

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Hello everyone. I've been reading polycount for a number of years but didn't post before, so here it is.

I'm looking for a job at the moment and I thought it would be a good idea to work on some game content.
This character is made after a concept by Nick Smith. I think that I'm finished with the high poly and hoping to be able to bake it next.
It's modeled in max and zbrush.

mr_stormfall_1-2.jpg

mr_stormfall_2-1.jpg

mr_stormfall_weapon-1.jpg

mr_head_1-1.jpg

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