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applying twist to spline per-vertex

polycounter lvl 8
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Olli. polycounter lvl 8
im using 3ds max 2014

ok so ive made a spline with a sweep modifier that is a flat strip of cloth wrapped around a gun barrel:
ba0yMtW.png

Im trying to figure out a way to twist the cloth in such a way that it aligns with the surface of the gun, but cant find out how. rotating the spline vertices does nothing, applying a twist to the sweep modifier doesnt work since its a linear twist and i need more control than that. I also tried using twist modifiers with the limit effect, and while in theory that would work, it would take like 50 twist modifiers and days of adjusting the values to get it right.

there must be an easier way to do this?

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