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Speed Tree for UE4 !

So stoked to get a chance to use speed tree in my current environment in UE4, the functionality of the trees in the new speed tree are amazing. Wanted to get some peoples opinions with or without experience of using speed tree in your environments and then applying to jobs with those environments. Do studios look down upon a enviro that uses speed tree and not the artist own custom trees? Or does it really matter how I add my foliage into my enviro in UE4 as long as it looks good. Thanks for any feedback.

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