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Can you pose a rigged character in engine without pre-made anims?

polycounter lvl 11
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Monophobe polycounter lvl 11
Hey

I'm planning on presenting a character in UE4 once I finish the rig, but wanted to know if there is any way to pose it for screenshots without exporting anims?

I ask because I'll likely place the character in one of the content examples and it would be great to not have to export parts of the scene into max, pose and export an anim then bring it back to UE4. Would rather have the freedom to see it in situ and try different poses (sat on or leaning on objects for example).

Not a major headache if not but would appreciate if anyone knows the answer. Cheers.

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