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ATTACK THE HORDE - iPhone Game

polycounter lvl 9
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AzzaMat polycounter lvl 9
Hi guys me and a team of two other people recently released a game called 'Attack The Horde'. We would really appreciate it if you could take a look at it and tell us what you think. Any Crit would be appreciated either on gameplay or looks.

http://itunes.apple.com/us/app/attack-the-horde/id509335792?mt=8

The game was developed in UDK and we used only kismet to create the gameplay (No Coding). To finish off this Project I will be doing a series of tutorials detailing how to create the game from scratch =D which im nearly done recording, here is a list of upcoming videos.
Attack The Horde Tutorial Videos

Introductory Video

Chapter 1 - The Package
Done - Exporting and Setup (Meshes, textures for environment)
- Character Rigging and export < - - - Character Artist Working on it
Done - Weapon Rigging and export
Done - Import meshes, textures and making the materials

Chapter 2 - The Level
Done - Creating the level
Done - Creating the collision

Chapter 3 - The Player
Done - Character setup
Done - Gun Setup
Done - Character Essentials (Archetypes, Anim Set and Anim Trees)

Chapter 4 - UI
Done - Move Shoot
Done - Camera Change
- Kill Count and Health

Chapter 5 - the enemy
Done - Pylon mesh (Navigation)
Done - Spawn points
Done - Enemies

Chapter 6 - Gameplay
- Stealing lives
- Game over

Chapter 8 - Level menu
- Making the menu
- Quit to menu from level

Chapter 9 – Publishing
- Building to device
Done - Custom intro and Loading
Done - Custom Icon
- Publishing

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