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Marmoset Toolbag problem

switz
polycounter lvl 10
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switz polycounter lvl 10
I've been trying to render out some assets in Marmoset Toolbag, but can't seem to get the render right. In the viewport the model looks fine (minus the really bright gamma of textures; if anyone knows how to fix that I'd be appreciative) but once I take a snap shot, the contrast is blown out. All my render settings are set to default.

fu4C6.jpg

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