Home Technical Talk

texture scaling bug?

Blubberblase
polycounter lvl 7
Offline / Send Message
Blubberblase polycounter lvl 7
Hi
i have a weird bug inside the cryengines materials editor: i have a rock model and a big normal map for it. For the diffuse i want to use a tiling texture but as soon as i tile the diffuse map the normal gets tiled as well (which sucks :D ) i fixed the problem temporarily by putting my normal map in the detail slot and activating detail bump but now i can't use a detail map :( . Are all texture tilings connected or is this a bug?
thanks in advance :)

Replies

Sign In or Register to comment.