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Grass. Strange pixelation over distance.

polycounter lvl 11
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Mr Significant polycounter lvl 11
So I'm working on KnightFall now, and chief of the project wants me to make a grass. So I did. And what he is worried about is the strange pixelation over distance about 10m. Take a look:

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And I dont know if there a thing to be concerned about. Cause I looked after Witcher 3 screenshots. They have less pixelation on grass, but still.

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Or its just that screens.

And do I have to be worried about that? Can I make anything about that? Is my grass just too dense on texture ? Or its the engine?

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