Hey guys, sorry for a late response..
, that was reddish fog on the renders, afer a little post process in ps it got too much bright. Yes it distracts a bit and accentuates on itself. Sorry
Here are some snapshots of the foot\sole, hopefuly these top\bottom camera angles are enough..
, I refined the overall form of the clothes, so now they don't fully cover the legs as it was on the early concept stages. So far they quite smaller but at the same time they add some balance to the silhouette. Since the legs are quite thin\skinny, the bottom part of the character looks weird without them. But that's not a final decision, I'll figure that out down the road, when the rest of the armor will be done.
About that bare arm, the idea was to make a quite bigger in proportions, demonic\artificial arm with glowing lava veins, something similar to what you suggested to Moogart
for his necromancer character (a half human, half demon). I thought it would break the symmetry more and bring something interesting to the design. But now I see that it probably doesn't work, so most likely I'll make the arms symetrical, covered with gauntlets and some other armor stuff.
Thank you guys for your feedback, I appreceate that a lot! Now I have to get some sleep..