I love the dark blue areas.
But, is it bad if your horror environment actually makes me feel peaceful? At the moment I would love to be there.
It’s probably just me and the fact it’s snowing outside right now. I’m sure having monsters running around and stuff with spooky sounds will help.
, vertex, 28 Posts, Join Date Apr 2011, Location Denver, Colorado, USA, Earth, Sol system, Milkyway.
Yeah I think with the direction you've been going lately I'm getting more of a TRON vibe than sci-fi horror. But I guess if the neon lights are used sparingly, and a lot of the rest is in darkness, then it could work. I remember similar tactics were used in some levels of DOOM, where you would get the occasional brightly lit areas mixed with very dark. That worked well.
Just a note that I'm totally looking for modeller[s] to collaborate with on AEON (As you can see, the modular environment props I've built are pretty basic, I'm more of environment designer type), if anyone is interested, just email me at: orihaus[at]gmail[dot]com.
I'd reveal more about the game, but I'm not entirely sure what people want to know. 'Gameplay' right now can't be shown as it's mostly in a conceptual stage beyond basic movement kinaesthetics. Expect something like Amnesia, but without the puzzles - though, even this is liable to change."
This black with one color scheme is very interesting. I like a lot the fact that the light reveals the shapes more than the diffuse color. Still I am looking at your pictures on my brighter screen and I can barely see anything more than the neons light on my other screen.
, vertex, 32 Posts, Join Date May 2011, Location Paris
Once again I'm sold on the style. Hate to say "can't wait" but I can't wait to see what will become of the gameplay. Looks like the environment is perfectly fit for a lot of complex puzzles, that perhaps has a deadly outcome if unsolved.