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Textures looks jittery/blurry?

Hi guys,

I've attached some screenshots I took in UDK. I've been making a level for some time now, and today, when I loaded up UDK, my scene suddenly looked really different for some reason. When I am far away from textures, they appear to 'move' and seem really jittery, until I approach them and they look as they should. It's never done this before.

You can see in the above images.

I did get the notification before UDK started where you get the option to 'Wait a day' 'Next Run' etc, and I chose the 'Check Now' option. Could that have done something? It seems funny that it would suddenly do this to my scene.

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