Home Technical Talk

Errors baking Curvature maps, xNormal!

quad damage
Offline / Send Message
Joopson quad damage
Hey all,
I've had this happen pretty regularly in xNormal. I'm using a cage, and I'm sure it's the right size, since all the other maps bake perfectly fine. Any idea why Curvature maps would be giving me such a pain?

Here's a shot of the curvature map, as opposed to my normal map.

NYLmJo7.jpg

Thanks! It's my favourite type of map to use when texturing, so having to paint those out is a bit of a pain.

Replies

Sign In or Register to comment.