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Diasble atmosphere in render. :\

polycounter lvl 11
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Meteorkid polycounter lvl 11
Hey I'm trying to render from unreal. However I can not seem to disable whatever is brightening my model in the game mode (when matinee launchers to render).
Left In editor/right in an image viewer is what is rendered.
It looks to me like atmosphere stuff, as its flattening all my shadows as well as making everything brighter.
r.Atmosphere didnt seem to do anything.

4JeBY0e.jpg

Im using the BP_lightstudio from the advanced lighting template.
I have fog and atmospherics turn off in this. In fact the render just seems to ignore most of what i put in here.
2262d9cf1a.png

Edit: Ive found the issue. I just disabled the rendering on the fog component in the blueprint.
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