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Maya: Mirroring Weights

I've been having a problem with maya mirroring the weights on my model from one arm to the other. It just doesn't transfer. I tried some other mirroring tools but I cant get them to work. Is there anyway I can just copy the influence on each joint or vertex maybe and paste it over? Or maybe does anyone know of a good mel script that works for this?

Any help would be greatly appreciated.

Edit: Something else weird I noticed. I tried to edit the weights in the component editor and I don't get the horizontal row that says all the different joints like on this image: http://www.imanishi.com/mayablog/mayaSkin/skinD.jpg I only get the vertical row. Does anyone know why this is? When I select show all columns they show up and disappear immediately.

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