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Exporting multiple static meshes, say a modular kit...

polycounter lvl 9
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MeshMagnet polycounter lvl 9
I haven't used the Unreal Engine in a while.

From what I remember, you can't export out multiple static meshes from one 3ds Max file?
Is that still true?

Let's say I'm making a modular dungeon kit.
I want to keep all the kit pieces in one 3ds max file.
Do I have to make a seperate 3ds max files for each piece and export?
Do I have to make sure all the pieces are on 0,0,0 before I export them?

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