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[Wanted] 3D Modelers, Animators, and Texturers for 50's themed space game

Hi, Polycount!
This is Toward the Stars looking for 3D modelers, animators, and texturers to help bring our game to life.

To give you a quick rundown, Toward the Stars is a cooperative First Person Action Game for PC in which you and your friends command a space ship and negotiate the dangers of outer space all while completing missions. Here's a link to our trailer if you want a better feel for the game.

Our ultimate goal is to implement painterly, stylized 3D assets and textures into a cel-shaded world to give the game a unique look. We draw inspiration from various artists such as Kevin Dart and games like Bastion to guide our art direction. With a solid idea of what we'd like to see, we're now looking for talented individuals to help us realize our goal.

Recognized as the #1 game design program in North America, USC Games shares close connections within the entertainment and gaming industry. A perk for working with our development team is the opportunity to present your contribution to industry professionals from companies like Riot, Blizzard/Activision, and Disney.

We're taking applications for all artists so if you specialize in any of the aforementioned areas, go ahead and apply. If you have experience in more than just a single area, that gets us even more excited so definitely let us know!

To Apply
Please send an email to towardthestars-leads@googlegroups.com! With your portfolio as well as a rundown of your areas of experience. Be sure to add the header "[PolyCount Application] -- yournamehere/yourmajorspecialization".
If you feel the need, you can also include a link to this post.
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