I've been working on several units and elements for an RTS game I am involved with and would like to get some feedback on a couple of models I've been working on. I don't have them textured just yet as I'm still working on getting the polycount down.
The first model is a British (circa 1880's) Peon unit.
His polycount isn't too bad at 620 but the joints still need work.
The second unit is for the opposing Martian force and first I'll show the original concept for the unit.
And here is the model.
The polycount here is far to0 high at 824. I know I've spent a few too many polys on the feet and perhaps the face, so I'm still working on this aspect.
All the models will have at least one LOD level each, so it may not be too bad. Still, the lower the better.
Feedback, suggestions and critiques are very much appreciated.