Maxscript Mesh Duplication?
on 03-13-2009 04:22 AM
It might just be that I'm not totally thinking straight it's 4am, however I'm working on some scripts for a project and was wondering if anyone knows how I could lets say duplicate a mesh in my max file to a new location in the same scene. I have a mesh in my file called "box01" and an array of x,y,z coords. I'd like to be able to duplicate this mesh and move it to a location based on one of the elements in the array.
Coords are returned as [x,y,z]
Mesh names aren't important because I'm attaching them all to a single mesh before exporting it all.