Old (#1)
Hey folks

I'm learning some rigging in Maya, after picking up animation (pretty easy compared to rigging).

Can't seem to figure out how to align and orient a circle (control object) to a joint. Can't seem to figure out any of the align and snap tools in maya, after scouring through the tutorials and user references in the help files.

the circle controls the wrist, I can parent the ik handle to the circle and parent the hand joint to the circle, but I need to move the circle to where the wrist is and align its rotation to match the hand joint.

Thanks in advance!