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created Unearthly Challenge | Farzi | Evil Roots
on 09-23-2008 12:24 PM
Hey everyone!
Its great to be a part of this challenge 
Here is the concept we chose to go with.still working on the modifications.
Team name: Farzi
work title: Evil Roots
Best of luck guys!
Last edited by b.z.b; 09-24-2008 at 11:19 AM..
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Here is the first concept.
Its just a rough sketch for now.
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some very basic blocking...

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hi res for a tree...wip

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its comming along nicely ..
just keep doing the hard work... m sure u will finish it..
best of luck to kamu chichora and mota bhai...
cheers,
Samar
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tree hi res done.rest will add details in the texture

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some add ons to the layout.
hi res wip for the big tree

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this block out is looking pretty awesome so far. can't wait to see the normals projectioned into the low poly
i guess there is one small thing you should fix. right now those chains at the bottom seem a little too flat.
other than that i'll hold off on a little until i see what the textures make it look
have you guys figured out a color scheme
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Thanks man!..yes we are still working on that chain thing...coz right now it just hangs in a wierd way.
the colour scheme we plan to go with is inspired by medieval architecture. though we dont have any concrete colour concept to stick to right now.
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I'm liking your blockout, very interested to see how this piece turns out. I have one comment about your trees. You may want to break up the trees into multiple subtools. For the first tree I would break away the slimey egg sack things from the main tree section. for the second I'd break away the windows and major root pieces. You'd be able to get more detail in those areas and your normal map would be more crisp. Maybe texture each piece separately? Both trees look very blobby and could use some pinch and smooth. Just my .02. Keep it up guys.
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hey Thanks spetch! this tip is really useful.actually it was getting difficult for me to handle the mesh as i sculpted it all from one block.i would definitely try that.
Unearthly Challenge | Farzi | Evil Roots
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here is a trial for texture of the cliff

Unearthly Challenge | Farzi | Evil Roots
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The small tree textured.
texture size: 1024x1024
tri count : 884

Unearthly Challenge | Farzi | Evil Roots
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This cliff texture i posted..really late before going off to bed.
so i guess that shud explain y it looks so awfull ;)
Unearthly Challenge | Farzi | Evil Roots
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very cool stuff guys'n'gals....looking forward towards this getting completed.so far its turning out awesome.
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entance gate wip.still need to add some moss and make it worn out.
tex size:1o24x1o24

Unearthly Challenge | Farzi | Evil Roots
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pillar wip...still need some work on specular.

Unearthly Challenge | Farzi | Evil Roots
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i like that pillar you made. its comes pretty close to the one in UT3
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yeah..we actually realised that..neways..the model is revised now.will update soon.
Unearthly Challenge | Farzi | Evil Roots
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here is a textured prop.the bottom substance need work.

Unearthly Challenge | Farzi | Evil Roots
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textures prop

Last edited by b.z.b; 11-01-2008 at 01:35 AM..
Unearthly Challenge | Farzi | Evil Roots
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really great textures, though I think I see a seam down the center of the skull cauldron thing.
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Location Los Angeles; California
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.
Last edited by b.z.b; 11-05-2008 at 02:57 AM..
Unearthly Challenge | Farzi | Evil Roots
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hey thanks soid3. you are right..there is a seam...i missed it somehow.will edit that.
Unearthly Challenge | Farzi | Evil Roots
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