Author : undoz

TF2: Polycount Pack

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Ironwolf's Avatar
Old (#1826)
Here is the wire frame

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Campaignjunkie's Avatar
Old (#1827)
Source engine, single player environment. I wanted to make a Western-themed mod, but I don't have the resources / expertise to make a whole new set of assets, so consider this a creative cop-out. Feedback on color choice and stuff from artists who know what they're doing (i.e. not me) would be appreciated!







(Also - apologies for breaking the forum layout. :P )
I make experimental art-house single player HL2 mods about gay divorce.
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CIgano's Avatar
Old (#1828)
i absolutely love those, I can't really think of anything to crit really, colours are beautiful. How exactly did you do that though? I was kind of surprised when I read it was in the Source engine
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ironbearxl's Avatar
Old (#1829)
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Vailias's Avatar
Old (#1830)
Quote:
Originally Posted by CIgano View Post
i absolutely love those, I can't really think of anything to crit really, colours are beautiful. How exactly did you do that though? I was kind of surprised when I read it was in the Source engine
It looks to be a gooch shader where the color is based off of distance from camera along the vertical axis, and some camera normal component as well.
Above camera = blue, below camera = orange.

also

Got some more time to work on this again finally. Not going to make the MSU phase one deadline, but gonna put it, and the complete set of faces and armors in phase 2.
"it doesn't matter how hard you work, it matters what you produce." -Arnie Katz
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Sa74n's Avatar
Old (#1831)
great work cj! maybe the ground is a bit too even in those shots?
Henning R. Horstmann
Freelance Environment Artist
www.envart.com
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Showster's Avatar
Old (#1832)
Hey all,

Just a small WIP model about 5000 triangles, still not finished with the shape and I want to make him transform so he'll need lots of tweaking.

I'm hoping to put him into Unreal 3 as a transforming planet using matinee and release a player character too.



Loving some of the sculpts in here :-)
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The Mad Artist's Avatar
Old (#1833)
Awesome start on Unicron. Lookin forward to seeing it textured. I'd spend some more time on those wings, make his hands bigger and remember that Unicron's fingers tapered into claws.

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warby's Avatar
Old (#1834)
unicron !!!! ... best villain ever !

i just wished he never transformed into a humanoid shape but sticked to his piranha planet form ... so much more menacing
www.warby.de release the headcrabs !
Offline , polygon, 650 Posts, Join Date Dec 2004, Location boston hamburg copenhagen  
  

rollin's Avatar
Old (#1835)
lil testmodel to get into tf2 editing

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IronHawk's Avatar
Old (#1836)
haha! nice one rollin.
www.Jhall3d.com

"Poly want a brewski?" - Ferg
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Ferg's Avatar
Old (#1837)
That's awesome rollin... now we just have to make an entire x-men team mod for tf2. Dibs on Rogue.
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Armanguy's Avatar
Old (#1838)
someone do night crawler he is the coolest xmen!!!!
Arman Abounourinejad
Vancouver, BC
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butt_sahib's Avatar
Old (#1839)
Excellent work rollin! always been a fan

Ok so guys, heres an update on my model!
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hobodactyl's Avatar
Old (#1840)
WIP

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butt_sahib's Avatar
Old (#1841)
Where im at:-


inspired by the low poly i did around a year and a half ago
~Gameart Hobbyist~
I am Ambassador Buttrix The Eternal Brutal Hammer, Foreman of the Titanium mines of Titan!
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Jaco's Avatar
Old (#1842)
Female base head, I'll post the sculpt later



Nice rollin!

Last edited by Jaco; 06-26-2008 at 04:09 AM.. Reason: I'd tell you but then I'd have to kill you
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Justin_Meisse's Avatar
Old (#1843)
hobodactyl, that house is pure win
Online , veteran polycounter, 3,588 Posts, Join Date Oct 2004, Location Acton, MA  
  

ThatDon's Avatar
Old (#1844)
Very Cool Rollin
Donovan Keele
artbydon.wordpress.com
"Sleep is just an excuse to not finish"
- modeling_man


DWIV - Entry
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DrillerKiller's Avatar
Old (#1845)
hey nice work Hobodactyl. another tank from me..going low..




Offline , spline, 167 Posts, Join Date Oct 2007, Location toronto  
  

leilei's Avatar
Old (#1846)
Working on a generic anime babe (don't worry, man comes after) for skinning 'fortress classes' on, but right now i'm running into normal map issues



p.s. she's blue because the skin color can be changed in the console at will. this is NOT leilei!

p.p.s. the sling was like a second of work, i made it for the sake of forum modesty.
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Rens's Avatar
Old (#1847)
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Swizzle's Avatar
Old (#1848)
Holy gigantits, Batman.
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leilei's Avatar
Old (#1849)
Large breasts are shaped as I intended. Going for a cleavage/topless mix so I can base clothes onto. I used to have it 'realistcally' flopping out sagging but that didn't seem right and anime enough (too real)

My issues are just on face, shoulders and abdomen/waist area i'm going to delete the head btw to start a new seperate head mesh

Last edited by leilei; 06-26-2008 at 10:56 AM..
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flow3d's Avatar
Old (#1850)

did a lowpoly character yesterday, didnt turn out .. so I cut of its head and hands and put them on a character mesh which needed just that .. gave it a skirt, and it turned out to be some sort of techno nurse or something
around 800 tris, with a lot of waste

no real animations this time around Im afraid
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