Thanks to everyone who took the time to check out my introductory thread
. I've spent the time since then trying to wrap my head around how to do normal mapping, so I have nothing new that is far enough along to warrant posting in P&P yet. But, I did not want to stay away too long without showing work that I have started on and I thought this would be the best place to go. C & C is very welcome -- have at it. Some of the work I am trying is very new to me and I gladly accept any help and direction.
Here is one piece of a new scene I am working on. I am shooting for end of August to have a complete environment done -- the ultimate goal will be to get a single nicely composed render. I am still working on the composition, but I know that this element will be front and center and I was anxious to get started. The more I read about and experiment with normal mapping, the less confident I am that I am approaching this in the right way though
Ghost Town, source material taken from a link
provided on these here wonderful boards.
1. Create a fully composed scene (a step up from the individual props I have done before)
2. Start learning next-gen techniques
3. Understand how long it takes to take my work to the next level.
Quick render of the church:
I'll have something else up soon, too. Again C&C gladly accepted.