Ok, I've never really tried to light a scene in max before so maybe this is normal, but as far as I understand this, an Omni light is supposed to cast light in all directions.
Maybe its just because I'm used to how lights work in Hammer, but from the results I'm getting, it looks like the lights are working backwards to how they should logically, and that these omni lights I've placed aren't casting light in all directions.
In this image you can see that I've only placed two lights right up against the wall. I was hoping that this would cause the wall that the lights are closest to, to get brighter and the opposite wall to get darker, but in fact the results are completely opposite.
Now I'm not sure if it has something to do with the settings I'm using for the lights, but I was working under the assumption that the default settings would work fine.
To me this just doesn't make any sense.
Am I doing something wrong?