I am a highly experienced next-gen (and old gen for that matter) games artist with hands on experience of building Unreal 3 assets. Based in London, I freelance for studios around the world. My published games titles include Dungeons & Dragons Stormreach, Unreal Tournament 2004, Civilization IV and Warlords: Battlecry among others.
Concept, texture, pitch artwork, model, normal map, rig, shaders. From old school dungeon texturing to next gen cyber beasties!
(Professional work only)